14 Royalty-Free Audio Tracks for "Monty Python"

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00:11
Inspired by monty python, i recorded some funny hustle.
Author: Ozth
00:00
00:45
Just a recording for earsketch.
Author: Toastymctoasters
00:00
00:10
This sound i made with a python script. The script simulates a 2d-network of 13x13 identical masses connected with springs. I 'feed' one mass in a corner of the network with a 'chirp' of 400-2000 hz for one second and the system resonates at its characteristic frequencies. I 'listen' to the resonating system in the adjacent corner. The decay of the sound was build in, but the last half second i edited the volume to zero. The code took a few hours to execute. You may want to change the picture of this sound to the frequency-domain. Yo! awesome! nerd-pride! :-).
Author: Veens
00:00
00:08
New linear scale. Made in python. . . 200hz up to 2000hz and back in steps of 100hzi'm not that convinced the beep command outputs exact frequencies. . . And the sound is terrible. But it is a beep. . .
Author: Gis Sweden
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00:05
This is the voice cloning of arnold schwarzenegger build with colab.
Author: Catafest
00:00
00:14
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
00:15
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
00:14
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
00:15
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). In this sound i have joined three "beep files". Sound 1 panned to the leftsound 2 in the centersound 3 panned to the right. # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
01:15
I made a script in python with three balls bouncing around at different speed. When the ball hits a wall a beep is played. The slowest bass plays a 110hz beep. The middle ball a 220hz beep and the fastest a 440hz beep. Python can’t play two beeps at a time…sort of random “music”… you control the rhythm with the ball speed.
Author: Gis Sweden
00:00
01:16
Piece based on the lucas numbers. I have used the frequencies 123, 199, 322, 521, 843, 1364hz. I made a small python program that played these tones randomly. I run my program 3 times and recorded. Joined, panned and added reverb. Https://en. Wikipedia. Org/wiki/lucas_number.
Author: Gis Sweden
00:00
01:23
I run my program 3 times and recorded. Joined, panned, added reverb and fade out. -----------------------------------import randomimport winsoundant = 1while ant < 25:ton = random. Choice([131, 165, 196, 247, 65, 262, 330, 392, 494])# c = 65. 41# c = 131. 8 : e = 164. 8 : g = 196. 0 : b = 246. 9# c1 = 261. 6 : e1 = 329. 6 : g1 = 392. 0 : b1 = 493. 9dur = random. Choice([2000, 3000, 4000])# duration in millisecondsprint ton, durwinsound. Beep(ton, dur)ant = ant + 1-----------------------------------.
Author: Gis Sweden
00:00
00:08
Very unprofessional sol note of a regular flute. Used for python programming training on digital signal processing subject. Not aimed for sound usage.
Author: Alpayozbay
00:00
00:04
An odd sounding voice saying "two weeks later" - kinda had a monty python-esque feel in mind when i made it.
Author: Ladyimperatrix
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